Indie Card Game – Gameplay Tester (Bug Finding & Basic QA) - Contract to Hire
I’m looking for a reliable tester to play through my indie digital card game (PC build) and identify bugs, gameplay issues, UI problems, and anything that feels broken or unintuitive. Your role is to actively try to “break” the game: test different menu flows, tournament runs, deck selections, edge cases, and repeat actions to surface crashes, soft locks, logic errors, and visual glitches. Clear written reports with steps to reproduce each issue are required.
This is not high-level game design feedback — I specifically need structured bug reporting. Please include screenshots or short screen recordings where possible. The project is early-stage, so attention to detail matters.
5 hours per week to begin with
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