Remote 3D Artist
We are developing a horror game in Unity. We are looking for a talented 3D Artist who can create high quality 3D assets from concept art.
Your role:
- Create high quality game-ready 3D models and PBR textures/materials using concept art that we will supply to you as a reference.
- You will manage poly count to ensure smooth real time game performance.
- The types of 3D models will vary widely and may include things like backpacks, furniture, security cameras, combination locks, and computer monitors.
Requirements:
- Great understanding and ability to create optimized and efficient 3D models with clean topology and UV layouts ready for use in game engines like Unity.
- Great understanding and ability to create detailed albedo, normal, metallic, roughness, and ambient occlusion maps.
- Experience in creating realistic and stylized PBR textures and materials for 3D models.
- A portfolio showing 3D assets that you have created yourself.
- Experience creating assets specifically for Unity's HDRP is a plus.
How to Apply
To apply, please email the following address with a link to your artstation or portfolio. Thank you for your interest!
View email address on gamejobs.work
Apply tot his job
Apply To this Job