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Game Motion Designer / Game Animator (UI, Effects, Transitions)

Remote, USA Full-time Posted 2025-11-24
Job Description We are looking for a Game Motion Designer / Animator with proven experience in games to create splashy, vibrant, high-impact animations for a digital, game-driven product. This role is not for general video or marketing motion designers. We are specifically looking for someone who understands game feel, feedback loops, and moment-to-moment player delight. What you’ll do Animate game UI elements including splash screens, rewards, cards, badges, transitions, and states Create energetic, juicy animations using anticipation, impact, overshoot, and squash & stretch where appropriate Design motion that reinforces progression, rewards, rarity, and achievement Work from Figma files and collaborate closely with UI/UX designers Required experience (must-have) Demonstrated experience in games or gamified products Strong 2D game animation skills Expert-level After Effects Deep understanding of game animation principles such as timing, easing, impact, and feedback Lottie / JSON exports for app integration Portfolio with actual game UI or in-game motion examples Applications without game-related work will not be considered. Nice to have Mobile game experience Light 3D experience (Blender or Cinema 4D) for effects or accents Engagement Freelance / contract Short paid test task required Potential for ongoing collaboration To apply, please share a portfolio with game animations or closely comparable work (CRUCIAL, OTHERWISE NO CONSIDERATION) A brief note on which games or game projects you have worked on. Apply tot his job Apply To this Job

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