Stylized 3D Artist (Unity) Wanted to Help Polish a GestureControlled Indie Shooter
Hi! I'm an indie developer working on a mobile game called **AimBang**, built with **Unity** and using **MediaPipe** for real-time hand tracking.
The concept is simple but a bit unusual:
Players **aim with their finger in the air and shoot**, turning real hand movement into gameplay.
The game is...
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